In this project we were given three mendatory Game Design Pillars and two of our own choice. The three mandatory were:
1. Easy to learm but hard to master.
2. Replayability.
3. Good controls.
In this project we were given three mendatory Game Design Pillars and two of our own choice. The three mandatory were:
1. Easy to learm but hard to master.
2. Replayability.
3. Good controls.